oflostinfound


Rules

The rules to read before interacting


About Eath

All about Eath


About Hax

All about Hax


The World /World Building

General Information about the world of Finder of Aetheria

The Rules

Hey there! Thanks for visiting this page and reading my rules!Anyway, this is an independent blog for two original characters of mine; Eath and HaxAnywho, onto the rulesThis Blog Has Been Soft Rebooted.
It’s been awhile since I’ve been on tumblr and I’m trying to get used to it, so if I take a moment to respond to people please don’t think I’m ignoring you or the like. I also did a soft reboot, aka deleting all the old posts and art, on this blog as old rps and art differed greatly then the present day (as of 2022)
Addition: Url has been changed from Finderofdeath to EathandHax
Addition 2: Url has once more (and hopefully for the last time) been changed to OfLostinFound
Follow Backs / Mutuals Only:
I’m usually selective with who I follow, and as of 1/18/24 I am Mutuals Only for my own metal health and comfort.
What this means is that we have to both be following each other in order to interact / have threads / send asks.Of course there are exceptions - being side blogs with a hub blog, but I will be vigilant to check that is the case.I am also EXTREMELY selective with Hazbin Hotel and Helluva Boss blogs, mostly because there are some things I dislike about how they handle characters and other themes in the show. If you’re solely a Helluva Boss Blog and I don’t follow back at all, this is probably why. This doesn't mean I won't rp with HH/HB characters, I am just selective in that regard.Icons:
I make all my icons myself using Eath and Hax’s Sims 4 selves. They’re not 100% accurate to their actual appearances but it words in place of drawing every single icon myself so I can focus on other projects. Please don’t take them and used them as your own, thank you.
Reblogging Memes:
This is apparently a newer thing in the community, reblogging memes from the source to not clog up activity. I have come to like this rule and have implemented it here as well. Please reblog from the source UNLESS you plan to send in a meme. If you send in a meme feel free to disregard this and reblog directly from me.
Sending Memes:
Please please please make sure you specify a muse when you send in memes or asks. I have two primary muses (Eath and Hax) but I also have secondary muses such as Grimbright, Agares, Etc. so please tell me who you want to interact with or the ask will not be answered. Break this rule enough times and I might have to softblock, sorry.This also applies if you're a multimuse, specify BOTH my muse AND your muse or it wont get answered.
Art Memes/ Drawing Prompts:
I’m going to be extremely selective with Art memes/Drawing Prompts. Unless it’s stated otherwise in the tags that I’m accepted from everyone, we have to have interacted before and quiet commonly or I personally have told you OOC that you can send me such a prompt before I will do it. I will accept anon prompts, but only one or two depending.
Also please, please, try to only send one prompt if there are multiple choices. If you want to send another you can always send an ask or IM me, but please only one at a time.Also, if you’re not sure if you can send one in, just ask, I won’t get mad, and I’ll appreciate asking prior if you’re unsure.Anon Hate.
Don’t send it, it won’t be answered, constructive criticism and art advice is very much welcomed though.
Godmodding.
This means that you take control of my OC and/ or kill them without my permission, which is a no no.
But I’m also somewhat flexible when it comes to this rule as some minor godmodding (assuming my character would hand you something if they were previously discussing giving it to you or if i put in the tags that it’s okay to assume something) is okay. Come pester me about it if you have questions!Multiship:
I do like to ships in all honesty, (mostly platonic, but this rule refers to romantic ships) I’m willing to multiship, all you have to do is ask. Relationships will be understood to not cross over unless otherwise discussed.
Verses:
It used to be shown on the verses page that I had a main verse- which in the case of my characters would take place in their world. I tend to not use this verse and may remove it as I would like to later do something with Eath, Hax, and their world... but I am willing to talk about having muses interact in their main verse.
I do now have a Blog Canon verse, as I am now actively working on Eath and Hax's comic. This is the verse that will keep all the development and relationships that can come from having an OC rp blog- which will differ quite a bit from their canon Finder of Aetheria verse.Forcing Ships.
This has happened a few times and I don’t wish to have it repeated. I only ship chemistry, if they two get along, then they get along. If not, they’ll make great enemies.
Or buddies, who know?
Matters of NSFW/ Smut:
Heavy themes may appear on this blog (death, blood, gore) as well as maybe Smut depending on how close muses have gotten, so be warned. If you need something tagged, let me know!
ALSO: It shouldn't need to be said, but in case someone absolutely has to hear it, Smut is restricted to adult muses only (Hax and Grimbright).I tag triggers as follows: [trigger name] tw, [trigger name] mention tw for ease of filtering.Writer ≠ Character:
If the character says something, does something, etc it does not mean that I also would do such things or would condone them. In the general scheme of things sometimes characters would do things a writer is absolutely disgusted with but it doesn’t mean the writer is romanticizing it or approves of it. Granted both Eath and Hax are generally good aligned characters, but Grimbright exists and there are other side characters that are not.
Patience is Key:
My replies sometimes take awhile just due to the fact that life can be hectic and I have a lot of anxiety. But I’m generally good at replying in a timely manner and will put an update up if I find myself away from the blog for a long period of time.
But I ask that if it really seems as though I have forgotten our rp (longer than a few weeks or so say I’m not on hiatus) that you can come into my ask box and remind me once or twice. Please don’t be rude about it though, otherwise I will drop the rp.The About Page.
I can’t tell you how many times I’ve started rping with someone and near instantly I know they haven’t read the about page. I know your muse may not know something about my characters… but you as the mun should know if you read the about.
Hax's Gender / Pronouns
Hax is Nonbinary and uses They/Them pronouns
Hax is Nonbinary and uses They/Them pronouns
HAX. IS. NONBINARY. AND USES. THEY/THEM. PRONOUNS.
They are NOT a she. They are NOT a he. They ARE A THEY.I've hesitated to put this here for I think too damn long. This blog has been up for years.Y'all. I'm tired of it. You get three strikes. I will DM you if you earn one. Go over that and you're getting hard blocked.Thanks for reading!-Ealinia

About Eath

GENERAL INFORMATION
Name: [Redacted]
Aliases/Nicknames: Eath
Species: Daemon / [Unknown]
Age: 156 (For daemons this is = 15. Drop the last Number)
Apparent Age: 15
Place of Birth: Kingdom of Vassago - Alius Orbis
Date of Birth: Mar 20, 1870 ♓︎
Hair: Dark Green to the point of being almost black
Eyes: White [Daemon] | Brown / Green [Human Disguise]
Nationality: Citizen of Vassago (??)
Height: 4ft 7in
Weight: 100 lbs give or take
Gender: Demi-Girl
Pronouns: She/Her & They/Them
PERSONAL INFORMATION
Sexual Orientation: Demiromantic Asexual
Occupation: Library assistant (Volunteer)
OTHER INFORMATION
Mental Health Status: Currently Stable
Disorders/Mental Illnesses: Anxiety, ADHD, PTSD
Physical Ailments: Burn scarring on her shoulder, Hyperacusis (hearing sensitivity)
Alignment: Neutral Good
Personality: Shy, Kind, Nosy, Ever-Curious
Languages: English, Arabic, Latin, Daemonic
Likes: Tea, Gardening, Nature / Nature walks, Reading, Dancing
Dislikes: Loud noises, feeling threatened, large crowds, death
DESCRIPTIONEath, at surface level, is a very anxious and curious girl. Tending to try to avoid people (humans, mainly) most times, but still wanting to learn about the residents of the world (Earth) she finds herself in after having been forced to run from her original world of Alius Orbis for [redacted] reasons. For her, making new friends come with the challenge and fear of being discovered by echoes of her past. Yet she can’t keep hiding forever, just surviving instead of living, so she’s taking steps to come out of her shell and really see what this world has to offer. Opening herself up to new possibilities, new dangers, and new friends, all after 50 years of wandering. Looking forward to the future now instead of hiding from it, though with these steps forward those echoes of her past grow ever closer to finding her.When getting to really know her though, most quickly realize that she is simply an absolute sweetheart who’s more lonely that her demeanor would lead most to believe. Approaching all she meets with an open mind and a smile- though a shy one- and facing the cruelness of the world with kindness. One could call her a pacifist of sorts, choosing to use words instead of violence when she can, but that doesn’t mean she wont defend herself or her friends if it all comes down to it.ABILITIES / POWERSGlamour / Human Disguise. Eath is able to take on a human form using a magical bracelet given to her by one of her father’s old friends / her mentor. Long as she's wearing this bracelet she passes as a human pretty easily. Though closer observation can reveal some odd details such as: Her lack of apparent breathing, oddly cold to the touch skin, and her pinky phasing through solid objects on occasion.Death Sense. Far as Eath is aware, she is able to sense the coming of death, determining when someone is dead or dying or if others have died in a specific location. She will have a sort of strange feeling that something is pulling her along towards the dead / something that is close to passing. She can attempt to ignore the feeling, but it can be difficult when it almost feels like it’s pulling at her very being.
This ability only works on beings with souls, though this fact is presently unknown to Eath herself. Far as she's aware it's the death aspect that draws her in, not the weakening of the soul's tie to the realm(s) of the living
Soul Reading. Eath, while unaware of this ability currently, does have the ability to read/sense/manipulate souls. She's better able to do this when a soul is feeling or is considered "lost" and is able to reach out to the to guide it back to being "found."
Eventually she'll become aware of this power and it's sub powers / limitations, but at present she doesn't have full access to this- the closest being the Death Sense listed above.
Disease Immunity: Eath is generally immune to most (not all) diseases and illnesses. Though she can still get “sick”- though that has more to do with how her environment affects her and it usually only lasts for however long the change in climate/ environment last or until she adapts to it.Pain Resistance / Negation. Eath naturally suppresses any pain from most injuries, which allows her to push past what most would consider debilitating levels of pain or damage done to her. This can turn into a bad thing as she does this subconsciously and can go for days on end without knowing she's been injured before treating it. She is also very slow to heal because of this.Spirit Physiology. While she calls this a "mist form" Eath is actually able to transform herself into a form akin to an spirit. This form looks like her normal daemonic self, but with a blue aura and a visible skeleton under the blue transparent skin. This ability also grants her the following:Intangibility. Allowing objects to pass through her and, in turn, she can phase through solid matter. She does have to focus to achieve this, as entering her spirit form quickly doesn't immediately make her intangible. This does allow her to still be able to interact with objects / people / solid matter while a spirit.Levitation. This form makes Eath significantly lighter and allows her to levitate slightly off the ground in some cases. It's not flight, as she cannot remain suspended in the air, but she can push off the ground to hover higher for a short period of time.Teleportation. Undiscovered part of her powers, but being in her spirit form does allow Eath to teleport short distances. This is achieved by momentarily stepping between the realm of the living and the realm of the spirits, hence why she hasn't discovered this part yet.Body Manipulation. Undiscovered, but Eath is able to manipulate her spirit form into a different shape or form, this allows her to "shapeshift" in a way, though this is limited to her spirit form. Unpon leaving her spirit for she returns to normal.Enhanced Strength: Eath is much stronger than she looks can can lift up to 5,000-6,000 pounds (around 2721 Kilograms). She does have to mind her strength, as she can sometimes forget that she's stronger than others and can cause concern when she's seen effortlessly lifting something that is well over a hundred or so pounds.Lunglessness. Eath lacks lungs, but is still able to respire through her skin and live as if she had lungs. This of course does appear strangely to others if you focus on her, as she doesn't outwardly appear to breathe and some actions don't come naturally to her (sighing, scoffing, sharp inhales, etc.) which can affect how she communicates.
The ability to breathe through her skin is in part due to a thin layer of moisture that covers it, which seems to evaporate the moment it leaves her skin. This layer of moisture on her skin is actually a highly flammable substance, though Eath herself is not immune to the affects of fire.
Aquatic / Amphibian Adaptation. Eath is slightly amphibious and able to adapt extremely well to aquatic environments. The way she respires through her skin, she's able to stay submerged for an indefinite amount of time. She's also an excellent swimmer and can endure extremely cold water temperatures, high water pressure, and see perfectly fine underwater.Enhanced (Peripheral) Vision. Due to her goat-like eyes, Eath does have enhanced peripheral vision, able to see a wider scope than most others. Due to this, she often doesn't look directly at others or what she's actively perceiving, as to her it's perfectly in her view anyway while to other's she's staring off into the distance or otherwise.Enhanced Hearing. Eath's hearing, because of her goat-like ears, is able to hear better than most. This hearing sensitivity allows her to hear even the softest sounds clearly and hear further away. The trade off being that her hearing as a whole is very sensitive and loud noises can hurt or scare her easily.The Following Abilities are Granted from a Cursed Pendant that Eath Possesses:Fire Generation. With the use of the pendant that Eath possesses, Eath is able to set things on fire by touching the gemstone of the pendant to it. This power is rarely used as Eath herself is highly susceptible to fire.Portal Creation. Using her pendant, Eath is able to summon portals that allow her to teleport between places she's been previously if she focuses. Otherwise, feeding off her apparent death sense, it by default takes her to the nearest dead or dying thing that she can sense. She also uses this portal to power the pendant, as any dead thing placed inside the portal turns to Ash and powers it.
Undiscovered, but this ability is one inherent to Eath as well, not just the pendant. However she's only ever used the pendant as a focus for this ability, so she is unaware that she can do this alone too.
VERSE / BLOG DEVIATIONS / CHANGES:- The Wanderess:◈ Eath has slowly started unlocking the secrets of her powers, realizing that it's not just a death sense she possesses, but her power relate to a being's very soul
◈ It has been revealed that Eath is the daughter of one of the 72 and a Princess in title, with Duchess Agares being her grandmother
◈ She can focus the portals she summons via her pendant to teleport (mostly) where she wishes, and has discovered the ability to travel between realms.
- Finder of Aetheria:◈ No Current Deviations

About Hax

Hax Is Nonbinary And Uses They/Them Pronouns Please Respect This Or I Will Block You.GENERAL INFORMATION
Name: Haxton [Last Name Pending Update - Potentially Schirmer]
Aliases/Nicknames: Hax
Species: Daemon - Kobold
Age: 235 (For a daemon this = 23. Drop the last number)
Apparent Age: 23
Place of Birth: Alius Orbis - Hamlet between Vassago and Belial
Date of Birth: Jul 30, 1790 ♌︎
Hair: Red [Daemon] / Ginger [Human Disguise]
Eyes: Red [Daemon] / Light Brown [Human Disguise]
Nationality: Citizen of Belial & Vassago
Height: 7ft 0in
Weight: 245 lbs
Gender: Nonbinary
Pronouns: They / Them
PERSONAL INFORMATION
Sexual Orientation: Pansexual, Panromantic, Polyam
Occupation: Barista
OTHER INFORMATION
Mental Health Status: Semi-Stable, but easy to manipulate
Disorders/Mental Illnesses: ADHD, PTSD, Depression, Thalassophobia (fear of deep bodies of water), Light Pyrophobia (fear of fire),
Physical Ailments: Ectrodactyly affecting their hands and feet (Parents made them have a cosmetic surgery as a child to get their hands and feet close to "normal"), Gigantism, Farsightedness, Burn scarring across the chest, Ectothermic (need outside sources of heat).
Alignment: True Neutral
Personality: Outgoing, Loud, Mischievous, Troublemaker, Big Hearted, "Mom Friend"
Languages: English, German, Daemonic
Likes: Fashion, Tailoring, Cleaning, Candles, Sunny Days, Scrapbooking, Singing, Drama
Dislikes: Dishonesty, Social "Rules", Injustice, The Cold, Winter
Gender: Hax is Nonbinary and uses THEY/THEM Pronouns. Yes it's on here THREE TIMES.DESCRIPTION
The longtime friend of Eath, Hax is almost like an older sibling to the tiny “death-sensing” daemon, sometimes even being referred to as such by her. The two would make little crafts together, play games together, and always had each other’s back. At one point they swore to always look out for each other and never leave each other’s sides. Yet that promise would be broken, having been separated from their adoptive sister for a good fifty years ever since The Incident.
Hax was imprisoned in their home realm of Alius Orbis for 20 of those 50 years until they escaped, leaving them wandering the human world for the remaining 30 until they’d come to find their friend again- yet now they were different.The Hax we know today is a lot more outgoing, loud, and spontaneous than the Hax Eath knew all those years ago. Now they’re the kind of person that wont hesitate to get themself (and nearby friends) into various, sometimes troublesome, situations if they think it will be a good time for all of them. Having become a more “in the moment type” of person and never ever dwelling on the past. In fact they almost seem to be trying to distract or distance themself from it…There are still parts of the old Hax that remain, however. Their kindness, their goofiness, their loyalty to their friends, that never faded, and it never will. They have someone they need to protect, now they they’d found her again, and they’d rather die then break their promise a second time.Especially if it means making up for what happened all those years ago.ABILITIES / POWERSGlamour / Human Disguise. Hax is able to take on a human appearance with the use of an ear cuff with a glamor stone, stolen from home realm. As long as they have that on they're able to pass for a human easily with minimal give aways even upon close inspection. This human disguise does not change their hands / feet as that is the result of their ectrodactyly.Camouflage / Chameleon Effect. They're able to camouflage themself from view, blending in with their environment in a very chameleon-like way. It’s a rarely used power of their’s, but one they possess. Even then, they aren’t actually fully hidden, if one focuses enough they can be spotted since their camouflage would slightly distort whatever they're hiding against causing them to seem appear almost as a transparent "shade" once someone spots them.
If questioned they could comment that they used to be much better at the camouflage, to the point of them being able to practically become wholly invisible.
Enhanced Speed. Hax is able to move much faster than the average human, and even daemon, being able to get up to 60MPH in short bursts. This does drain them, as while they're resistant to the side effects of moving so fast so quickly, they're not immune to them.
This is another power where they can claim they use to be able to move much faster and actually be able to better resist the side effects of such bursts of speed.
Voice Manipulation. Hax is able to manipulate voices in order to mimic others, imitate other creatures and sounds, and increase or decrease their tone or how loud the voice they're using is.Sub Power: Voice Projection. Hax is able to project a voice into other spaces, such as in another room, They usually have to be able to see where they want to project the voice, and they have a limited range of how far they can throw a voice.Sub Power: Multiple Voices. Hax is able to use the voices they know and layer them to speak with multiple voices at once, or even make multiple sounds at once.Sub Power: Sonic Scream. Hand in hand with the multiple voices, Hax can layer a number of voices and let out a disorienting sonic scream. This does temporarily lose them access to their Voice Manipulation / Mimicry until they can heal from the strain put on their syrinx.Sub Power: Empathic Voice. With being able to manipulate voices, they're able to use subtilty manipulate other's emotions using their voices. It's not full control over other's emotions, but it is a gentle nudge in the same way listening to a song can make you feel happy or sad based on how the music sounds.
Downside: All this being said Hax themself doesn't have their own voice. This ability of their's has come with years of practice to perfect it into sounding "normal", and in order to speak at all they have to use other voices they've heard before. So they tend to switch between voices each time they speak. They try to use similar sounding voices as not to freak others out. However they will change voice types dramatically if they feel comfortable with someone and trust them enough to do so.
Empathic Perception. Hax is able to pick up on the emotions others are feeling a little easier than most. They can’t read minds, and it’s more than just reading a room as they can sometimes feel the emotions of people they can’t even see. This allows them to sus out what someone is really feeling. This can go hand in hand with their empathic voice ability, as know what someone is feeling can make it a little easier to sway emotions.Enhanced Healing. As it sounds, Hax is able to heal from injuries and recover from illnesses quicker than most. Cuts will scab over over a matter of moments and broken bones tend to only last a few days. This however also depends on their body temperature, since they're ectothermic. If they’re cold they will heal a lot slower and if they’re warm they’ll heal at their normal rate.Magical Healing. A magical skill they've practiced over the years using their own internal magical energy, Hax is able to pour their own magic into another to increase the target's natural restoration to heal wounds... but since it draws from their own magic reserves, and since it simply speeds up the body's natural healing, it will hurt both the healer and the person being healed.
The intensity of the pain depends on the injury, however, as tiny cuts will only sting while being healed, while broken bones will possibly make the person pass out and exhaust Hax. So they're not the perfect healer, there are definitely daemons and magic users out there much more skilled, but they can do a lot in a pinch.
Magic Defense. Alongside their magical healing, Hax has also practiced projecting their internal magic for the sake of defense and protection of themself and others.Sub Power: Magical Shield Construction. Hax is able to create magical barriers / shields to protect themself or nearby allies. It has a limited range (general about 60ft) and like their healing draws from their internal magic to uphold.Sub Power: Magical Armor Creation. Instead of making a bigger barrier / shield, Hax is able to create sort of invisible "armor" on themself or an ally. Like the shield it pulls from their internal magic and while it doesn't protect from all damage- it can significantly reduce how much damage is taken.VERSE / BLOG DEVIATIONS / CHANGES:- The Guardian:◈ Hax has lost their left arm from slightly above the elbow down. They usually wear a shoulder cape to cover it. They have only recently been made aware of who attacked them and took their arm (Grimbright)
◈ The loss of their arm, and the "shackle" / magical restricting device that was attached to it has made some of Hax's abilities / power more potent;
Their Camouflage / Chameleon Effect is practically invisibility now. Their Enhanced Speed is now faster, able to reach double the speed they were able to run before. An their magical reserves for their Magical Healing and their Magic Defense have significantly increased. Allowing them to defend for longer and heal worse injuries (though still at a cost themself and their own health / energy)
- Finder of Aetheria:◈ No Current Deviations

Worldbuilding

The WorldEarth - The Primary Setting: Eath and Hax’s Story / general verse on this blog takes place in an alternate modern day earth, daemons and stuff are regarded as myth, legend, generally not real, however there are more records of daemons and the like intertwined with human history- and for a good reason, there used to be a lot of them all over the world but then one day they just vanished and were more or less forgotten.Alius Orbis. In reality daemons had retreated to a “mirror” version of Earth; a place the 72 rulers of the world had made for their people that they deemed “Alius Orbis”.It’s not an exact copy of Earth, not as humans know it.The Land: More pangea-likeThe Beasts: A mix of creatures there most humans could only dream of, and species of animals that, in our world, have been extinct for eons.The Sky: filled with false crystal stars and a crystal sun and moon that provide a dimly lit world. At it’s brightest, it’s similar to dawn or dusk. At it’s darkest - nearly pitch black or void-like.The People: Daemons, in which humans outnumber them an average 650 to 1. The average population being about only 11 million compared to Human’s 8 Billion.This is where Eath and Hax are from- and the place they’re running from for their various reasons.Daemons: The word daemon, in this setting, means "a (nonhuman) resident of Alius Orbis." more than it is an actual species. In fact many species make up the people of Alius Orbis such as Kobolds, Harpies, Sirens, Incubi and Succubi, and so on. Most Species detailed in human mythology make up the people that live in this world.The Town of HilbrookHilbrook: There is a quiet town the boarders the forest, though not exactly right on the edge. There are a few good sized parks between the forest and the actual town- people tend to think Eath and Hax live around the park area as they rarely share where they truly live with the humans living there.Town Areas: There’s a small cafe or two, A relatively large library, A few parks, a bar or two, a variety of shops and occasional street vendors, etc. It’s not a very big town, but it’s big enough that not everyone knows each other and there are quite a few places to explore.The Blue Spirit Forest / Eath’s CabinThe Forest Itself: A forest named the Blue Spirit Forest after various accounts of humans over the centuries seeing a “blue spirit”. Tales of the spirits range from benevolent to malicious. Some claiming she causes hikers to fall to their deaths and their bodies never be found. Others claiming that she appeared right as they have found themselves lost and led them back to safety.The Spirit in question is, of course, Eath who slipped up a few times when spying on humans while living within the forest.Outside of the legends, the forest is one of the main draws of the small town, as it had been declared a nature preserve. Leaving this vast, mysterious, “haunted” place to draw in people from various places.There are hiking trails for the tourists, but they barely scratch the surface of how expansive the forest is. That and they don’t get anywhere near a certain old well-hidden cabin.Eath’s Place of Residency: Speaking of the cabin; Years ago Eath came across a young man building a cabin in the middle of this forest. Curious, and near the cave her mentor often took residence at when wanting to study the stars from the mountain, she spied on him through the years as he constructed it and began to live there. The cabin was built seemingly for the purpose of solitude and study, yet the man, growing old, seemed to warm up to the strange “spirit” that hung around his cabin.Eventually, when he grew old and weary, he left one day to go to the town being constructed nearby. Leaving a key and a note tied around the door handle for Eath to find.She’s lived there ever since. Keeping the cabin in as best shape as she can, having learned some techniques for it’s construction and upkeep in the times she spent observing the human.Cabin Note for Other Muses: Unless Eath or Hax has shown another muse the cabin, have developed strong bond, or your muse has another, probably supernatural way, of locating Eath and Hax, the cabin is extremely well hidden and rarely a place they've shared with other muses.Eath will gladly share parts of the forest with strangers, show them how to navigate it if they're lost, but the chance of her showing a stranger the cabin is slim to none.